It’s O.K. To Play Games (and still meet the standards)

[Standards]  [List of games]

Children should be busy…

 There is just not enough time to play games…

What will children learn if they’re playing…

Sound at all familiar? This workshop is designed to show how games are not only worthwhile, but actually meet the standards in multiple ways – even beyond the design of a “textbook” lesson.

 

Games allow students to integrate their skill, refine and test their strategies, and repeat the process many times in a short span of time. And above all, they can even have fun while doing it!

 

The latest brain research advises that positive introduction, and pleasurable situations increase the strength of a memory. Multiple repetition of experience is shown to strengthen neuron synapses, leading to and increase of information retention.

 

And to think, all this happens while you are “just” playing…

Standards at a Glance

 

Mathematics, Science, and Technology

Standard 1:    Analysis, Inquiry, and Design

Students will use mathematical analysis, scientific inquiry, and engineering design, as appropriate, to pose questions, seek answers, and develop solutions.

 

Standard 2:   Information Systems

Students will access, generate, process, and transfer information using appropriate technologies.

 

Standard 3:   Mathematics

Students will understand mathematics and become mathematically confident by communicating and reasoning mathematically, by applying mathematics in real-world settings, and by solving problems through the integrated study of number systems, geometry, algebra, data analysis, probability, and trigonometry.

 

Standard 4:   Science

Students will understand and apply scientific concepts, principles, and theories pertaining to the physical setting and living environment and recognize the historical development of ideas in science.

 

Standard 5:   Technology

Students will apply technological knowledge and skills to design, construct, use, and evaluate products and systems to satisfy human and environmental needs.

 

Standard 6:   Interconnectedness: Common Themes

Students will understand the relationships and common themes that connect mathematics, science, and technology and apply the themes to these and other areas of learning.

 

Standard 7:   Interdisciplinary Problem Solving

Students will apply the knowledge and thinking skills of mathematics, science, and technology to address real-life problems and make informed decisions.

Overview of Games Reviewed

 

Battleship

Candyland

Clue

Connect 4

Dominos

Flinch

Kings Corner

Mastermind
Monopoly Parcheesi
Racko Reversi
Rook Sequence
Sorry Yatzee

 

 

Battleship
Battleship Game

Battleship Game by Milton Bradley

        The classic naval combat game where players try to sink all enemy ships by calling out suspected hiding areas and keeping track of hits and misses.

               "You sank my Battleship!"

Ages 7-Adult. 2 Players.

Standard Number

Subject

1

Mathematical Analysis

Use special mathematical notation and symbolism to communicate in mathematics and to compare and describe quantities, express relationships, and relate mathematics to their immediate environments.

Use simple logical reasoning to develop conclusions, recognizing that patterns and relationships present in the environment assist them in reaching these conclusions.

1

Scientific Inquiry

Question the explanations they hear from others and read about, seeking clarification and comparing them with their own observations and understandings.

Adjust their explanations and understandings of objects and events based on their findings and new ideas.

2

 

Demonstrate ability to evaluate information critically

3

Mathematical Reasoning

Use patterns and relationships to analyze mathematical situations

Justify their answers and solution processes

Use logical reasoning to reach simple conclusions

3

Number and Numeration

Use logical reasoning to reach simple conclusions

Use whole numbers and fractions to identify locations, quantify groups of objects, and measure distances

 

3

Modeling/Multiple Representation

Use concrete materials to model spatial relationships

3

Measurement

Collect and display data

Use statistical methods such as graphs, tables, and charts to interpret data

3

Uncertainty

Make estimates to compare to actual results of computations

Develop a wide variety of estimation skills and strategies

Determine probabilities of simple events

Determine the reasonableness of results

3

Patterns and Functions

Interpret graphs

Recognize, describe, extend, and create a wide variety of patterns

Solve for an unknown using manipulative materials

Explore and develop relationships among two-and three-dimensional geometric shapes

6

Systems Thinking

Observe and describe interactions among components of simple systems

6

Models

Analyze, construct, and operate models in order to discover attributes of the real thing

Discover that a model of something is different from the real thing but can be used to study the real thing

6

Equilibrium and Stability

Cite examples of systems in which some features stay the same while other features change

7

Strategies

Realize ideas-Constructing components or models, arriving at a solution, and evaluating the result

 

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Candyland

Candyland

 Candyland Game by

     Milton Bradley

Classic beginner' game.

 

Players move with colorful gingerbread men.

 

  First player to reach Candy Castle is the winner

No reading required.

 

Ages 3-6. 2-4 Players.

 

For 50 years, Candy Land has been a child's first game. Colorful characters and whimsical places take children through a journey of magic and fantasy while teaching important skills like color matching, memory skills, taking turns, sharing, etc. Children move their Gingerbread playing piece to the game board spaces that match the colors or pictures on the game cards. Landing on the Rainbow Trail or the Gumdrop Pass gives you a shortcut through Candy Land! Watch out! Gooey Gumdrops, Lost in the Lollipop Woods or Stuck in the Molasses Swamp are penalty spaces and you are stuck there until you draw a certain color card!

NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

Use simple logical reasoning to develop conclusions, recognizing that patterns and relationships present in the environment assist them in reaching these conclusions.

1

Scientific Inquiry

Question the explanations they hear from others and read about, seeking clarification and comparing them with their own observations and understandings.

Adjust their explanations and understandings of objects and events based on their findings and new ideas.

2

 

Demonstrate ability to evaluate information critically

3

Mathematical Reasoning

Use patterns and relationships to analyze mathematical situations

Justify their answers and solution processes

Use logical reasoning to reach simple conclusions

3

Number and Numeration

Use logical reasoning to reach simple conclusions

3

Modeling/Multiple Representation

Use concrete materials to model spatial relationships

3

Uncertainty

Determine the reasonableness of results

     

 Back to Top
Clue Game

Clue

   Clue Game by Parker Brothers

Clue, the original mystery board game.

Was it Colonel Mustard in the Conservatory with the Candlestick?

Classic game of Whodunit? Where? With what?

A favorite for nearly 50 years. Solve a fascinating new mystery every time you play this classic detective game that relies on your sleuthing ability to deduce the culprit, the scene of the crime, and the murder weapon. A favorite for more than 50 years!       Ages 8-Adult 3-6 players

NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

Use simple logical reasoning to develop conclusions, recognizing that patterns and relationships present in the environment assist them in reaching these conclusions.

1

Scientific Inquiry

Question the explanations they hear from others and read about, seeking clarification and comparing them with their own observations and understandings.

Ask "why" questions in attempts to seek greater understanding concerning objects and events they have observed and heard about

Adjust their explanations and understandings of objects and events based on their findings and new ideas.

 

1

Engineering Design

Generate ideas for possible solutions, individually and through group activity; apply age-appropriate mathematics and science skills; evaluate the ideas and determine the best solution; and explain reasons for the choices

2

 

Demonstrate ability to evaluate information critically

3

Mathematical Reasoning

Use patterns and relationships to analyze mathematical situations

Justify their answers and solution processes

Use logical reasoning to reach simple conclusions

3

Number and Numeration

Use logical reasoning to reach simple conclusions

3

Modeling/Multiple Representation

Use multiple representations (simulations, manipulative materials, pictures, and diagrams) as tools to explain the operation of everyday procedures

 

3

Measurement

Collect and display data

Use statistical methods such as graphs, tables, and charts to interpret data

3

Uncertainty

Make estimates to compare to actual results of computations

Develop a wide variety of estimation skills and strategies

Determine the reasonableness of results

3

Patterns/Functions

Solve for an unknown using manipulative materials

6

Equilibrium and Stability

Cite examples of systems in which some features stay the same while other features change

Analyze data by making tables and graphs and looking for patterns of change

7

Strategies

Realize ideas-Constructing components or models, arriving at a solution, and evaluating the result


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Connect 4 GameConnect 4

 

 

Connect Four Game by Milton Bradley

 

The classical vertical checkers game.

 

  Try to build a row of four checkers in any direction while blocking opponents from doing the same!

 

                           Ages 7 and up. 2 Players.

NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

Use simple logical reasoning to develop conclusions, recognizing that patterns and relationships present in the environment assist them in reaching these conclusions.

2

 

Demonstrate ability to evaluate information critically

3

Mathematical Reasoning

Use patterns and relationships to analyze mathematical situations

Justify their answers and solution processes

Use logical reasoning to reach simple conclusions

3

Number and Numeration

Use logical reasoning to reach simple conclusions

Use whole numbers and fractions to identify locations, quantify groups of objects, and measure distances

3

Modeling/Multiple Representation

Use concrete materials to model spatial relationships

3

Uncertainty

Determine the reasonableness of results

3

Patterns and Functions

Interpret graphs

3

Patterns and Functions

Explore and develop relationships among two-and three-dimensional geometric shapes

7

Strategies

Realize ideas-Constructing components or models, arriving at a solution, and evaluating the result

     

Back to Top

DominoesDominos

 

 

NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

Use special mathematical notation and symbolism to communicate in mathematics and to compare and describe quantities, express relationships, and relate mathematics to their immediate environments.

Use simple logical reasoning to develop conclusions, recognizing that patterns and relationships present in the environment assist them in reaching these conclusions.

1

Scientific Inquiry

Question the explanations they hear from others and read about, seeking clarification and comparing them with their own observations and understandings.

Adjust their explanations and understandings of objects and events based on their findings and new ideas.

2

 

Demonstrate ability to evaluate information critically

3

Mathematical Reasoning

Use patterns and relationships to analyze mathematical situations

Justify their answers and solution processes

Use logical reasoning to reach simple conclusions

3

Number and Numeration

Use logical reasoning to reach simple conclusions

3

Patterns/Functions

Recognize, describe, extend, and create a wide variety of patterns

3

Modeling/Multiple Representation

Use concrete materials to model spatial relationships

3

Uncertainty

Make estimates to compare to actual results of computations

3

Uncertainty

Determine the reasonableness of results

7

Strategies

Realize ideas-Constructing components or models, arriving at a solution, and evaluating the result

     

Back to Top

FlinchFlinch

 

 

Flinch Card Game by Winning Moves

 

Generation upon generation have enjoyed FLINCH since it was first introduced in 1905.  Now it's back, and better than ever, bringing  with it fond memories of great fun.

 

How to Play FLINCH:

 

All you have to do to win is get rid of the 10 cards in your Stockpile. You'll do this by playing them in numerical sequence ­ whenever possible ­ onto the Play Piles in the center of the table. Sounds simple, doesn't it? Or is it?

 

Also includes rules for FIVE great FLINCH variations, including FLINCH 2000 ­ a"zestier" way to play FLINCH with new "wild" cards, a solitaire game, and a special version just for kids.

NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

Use special mathematical notation and symbolism to communicate in mathematics and to compare and describe quantities, express relationships, and relate mathematics to their immediate environments.

Use simple logical reasoning to develop conclusions, recognizing that patterns and relationships present in the environment assist them in reaching these conclusions.

1

Scientific Inquiry

Question the explanations they hear from others and read about, seeking clarification and comparing them with their own observations and understandings.

Adjust their explanations and understandings of objects and events based on their findings and new ideas.

2

 

Demonstrate ability to evaluate information critically

3

Mathematical Reasoning

Use patterns and relationships to analyze mathematical situations

Justify their answers and solution processes

Use logical reasoning to reach simple conclusions

 

3

Number and Numeration

Use logical reasoning to reach simple conclusions

Use whole numbers and fractions to identify locations, quantify groups of objects, and measure distances

Relate counting to grouping and to place-value

 

Use concrete materials to model numbers and number relationships for whole numbers and common fractions, including decimal fractions

3

Uncertainty

Make estimates to compare to actual results of computations

3

Uncertainty

Determine the reasonableness of results

7

Strategies

Realize ideas-Constructing components or models, arriving at a solution, and evaluating the result

       

Back to Top


King's CornerKings Corner

 

Kings in the Corner Game by Jax Ltd.

 

One of the most unique games of skill and chance for players of all ages!

 

   Whether you're a little King or a big King, each contestant has an equal chance to win.

 

    Custom playing cards, chips, unique fold-away control center, with  instructions and rules.

 

NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

Use special mathematical notation and symbolism to communicate in mathematics and to compare and describe quantities, express relationships, and relate mathematics to their immediate environments.

Use simple logical reasoning to develop conclusions, recognizing that patterns and relationships present in the environment assist them in reaching these conclusions.

1

Scientific Inquiry

Question the explanations they hear from others and read about, seeking clarification and comparing them with their own observations and understandings.

Adjust their explanations and understandings of objects and events based on their findings and new ideas.

2

 

Demonstrate ability to evaluate information critically

3

Mathematical Reasoning

Use patterns and relationships to analyze mathematical situations

Justify their answers and solution processes

Use logical reasoning to reach simple conclusions

 

3

Number / Numeration

Use logical reasoning to reach simple conclusions

Use whole numbers and fractions to identify locations, quantify groups of objects, and measure distances

Relate counting to grouping and to place value

Recognize the order of whole numbers and commonly used fractions and decimals

3

Modeling/Multiple Representation

Use concrete materials to model spatial relationships

3

Uncertainty

Determine the reasonableness of results

Determine probabilities of simple events

3

Patterns/Functions

Recognize, describe, extend and create a wide variety of patterns

7

Strategies

Realize ideas-Constructing components or models, arriving at a solution, and evaluating the result

Back to Top


Mastermind

 

MastermindMastermind Game by ressman Toys

 

The strategy game classic that has had players making and breaking codes for decades! With 2,401 combinations possible, it's a  mind-bending challenge every time!

 

                   For 2 players, ages 8 and up.

NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

Use special mathematical notation and symbolism to communicate in mathematics and to compare and describe quantities, express relationships, and relate mathematics to their immediate environments.

Use simple logical reasoning to develop conclusions, recognizing that patterns and relationships present in the environment assist them in reaching these conclusions.

1

Scientific Inquiry

Question the explanations they hear from others and read about, seeking clarification and comparing them with their own observations and understandings.

Adjust their explanations and understandings of objects and events based on their findings and new ideas.

2

 

Demonstrate ability to evaluate information critically

3

Mathematical Reasoning

Use patterns and relationships to analyze mathematical situations

Justify their answers and solution processes

Use logical reasoning to reach simple conclusions

3

Number/Numeration

Use logical reasoning to reach simple conclusions

3

Modeling/Multiple Representation

Use concrete materials to model spatial relationships

3

Uncertainty

Make estimates to compare to actual results of computations

Determine the reasonableness of results

3

Patterns and Functions

Interpret graphs

Recognize, describe, extend and create a wide variety of patterns

Explore and develop relationships among two-and three-dimensional geometric shapes

7

Strategies

Realize ideas-Constructing components or models, arriving at a solution, and evaluating the result

Back to Top
MonopolyMonopoly

 

Monopoly Game by Parker Brothers

 

Monopoly, the Rolls Royce of board games.

 

The world's most popular board game

 

Buy real estate, collect rents, build hotels - but don't go broke Starring Rich Uncle Pennybags!

 

MR. MONOPOLY wants you to Buy! Sell! "Go directly to Jail!" Buy real estate, collect rents, build hotels-but don't go bankrupt as you wheel and deal in the world's most popular, most widely played board game.

 

Ages 8-Adult 2-8 players

NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

Use special mathematical notation and symbolism to communicate in mathematics and to compare and describe quantities, express relationships, and relate mathematics to their immediate environments.

Use simple logical reasoning to develop conclusions, recognizing that patterns and relationships present in the environment assist them in reaching these conclusions.

1

Scientific Inquiry

Question the explanations they hear from others and read about, seeking clarification and comparing them with their own observations and understandings.

Adjust their explanations and understandings of objects and events based on their findings and new ideas.

1

Engineering Design

Generate ideas for possible solutions, individually and through group activity; apply age-appropriate mathematics and science skills; evaluate the ideas and determine the best solution; and explain reasons for the choices

2

 

Demonstrate ability to evaluate information critically

3

Mathematical Reasoning

Use patterns and relationships to analyze mathematical situations

Justify their answers and solution processes

Use logical reasoning to reach simple conclusions

3

Numbers/Numeration

Use logical reasoning to reach simple conclusions

Use whole numbers and fractions to identify locations, quantify groups of objects, and measure distances

Use concrete materials to model numbers and number relationships for whole numbers and common fractions, including decimal fractions

Relate counting to grouping and to place-value

Recognize the order of whole numbers and commonly used fractions and decimals

3

Operations

Add, subtract, multiply and divide whole numbers

Develop strategies for selecting the appropriate computational and operational method in problem-solving situations

Know single digit addition, subtraction, multiplication and division facts

Understand the commutative and associative properties

3

Modeling/Multiple Representation

Use concrete materials to model spatial relationships

3

Uncertainty

Make estimates to compare to actual results of computations

Determine probabilities of simple events

Determine the reasonableness of results

3

Patterns and Functions

Interpret graphs, data tables

Recognize, describe, extend and create a wide variety of patterns

Explore and develop relationships among two-and three-dimensional geometric shapes

7

Strategies

Realize ideas-Constructing components or models, arriving at a solution, and evaluating the result

Back to Top
Parcheesi

Parchesi

Parcheesi Game by Milton Bradley

 

Parcheesi board game.

 

   The Classic Favorite

 

Be the first to get all your pawns home without getting bumped!

 

                    Ages 7 and up. 2-4 players.

 

NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

Use special mathematical notation and symbolism to communicate in mathematics and to compare and describe quantities, express relationships, and relate mathematics to their immediate environments.

Use simple logical reasoning to develop conclusions, recognizing that patterns and relationships present in the environment assist them in reaching these conclusions.

1

Scientific Inquiry

Question the explanations they hear from others and read about, seeking clarification and comparing them with their own observations and understandings.

Adjust their explanations and understandings of objects and events based on their findings and new ideas.

2

 

Demonstrate ability to evaluate information critically

3

Mathematical Reasoning

Use patterns and relationships to analyze mathematical situations

Justify their answers and solution processes

Use logical reasoning to reach simple conclusions

 

3

Numbers/Numeration

Use logical reasoning to reach simple conclusions

Use whole numbers and fractions to identify locations, quantify groups of objects, and measure distances

Relate counting to grouping and to place-value

3

Operations

Add, subtract, multiply and divide whole numbers

Develop strategies for selecting the appropriate computational and operational methods in problem-solving situations

Know single digit addition, subtraction, multiplication, and division facts

Understand the commutative and associative properties

3

Modeling/Multiple Representation

Use concrete materials to model spatial relationships

3

Uncertainty

Make estimates to compare to actual results of computations

3

Uncertainty

Determine the reasonableness of results

3

Patterns and Functions

Explore and develop relationships among two-and three-dimensional geometric shapes

Recognize, describe, extend and create a wide variety of patterns

7

Strategies

Realize ideas-Constructing components or models, arriving at a solution, and evaluating the result

Back to Top
RackoRacko

 

Racko Game by Parker Brothers

Can you rack up the highest score?

 

  Be the first to get 10 cards into low-to-high sequential order.

 

                  Ages 8 and up, 2-4 Players.

 NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

Use special mathematical notation and symbolism to communicate in mathematics and to compare and describe quantities, express relationships, and relate mathematics to their immediate environments.

Use simple logical reasoning to develop conclusions, recognizing that patterns and relationships present in the environment assist them in reaching these conclusions.

1

Scientific Inquiry

Question the explanations they hear from others and read about, seeking clarification and comparing them with their own observations and understandings.

Adjust their explanations and understandings of objects and events based on their findings and new ideas.

2

 

Demonstrate ability to evaluate information critically

3

Mathematical Reasoning

Use patterns and relationships to analyze mathematical situations

Justify their answers and solution processes

Use logical reasoning to reach simple conclusions

3

Numbers/Numeration

Use logical reasoning to reach simple conclusions

Use whole numbers and fractions to identify locations, quantify groups of objects, and measure distances

Use concrete materials to model spatial relationships

Relate counting to grouping and to place-value

Recognize the order of  whole numbers and commonly used fractions and decimals

3

Modeling/Multiple Representation

Use concrete materials to model spatial relationships

3

Uncertainty

Make estimates to compare to actual results of computations

3

Uncertainty

Determine the reasonableness of results

3

Patterns and Functions

Recognize, describe, extend, and create a wide variety of patterns

3

Patterns and Functions

Explore and develop relationships among two-and three-dimensional geometric shapes

7

Strategies

Realize ideas-Constructing components or models, arriving at a solution, and evaluating the result

Back to Top
ReversiReversi

 

Reversi Game by Fundex.

 

  The "Trap and Turn" game! Players try to capture their opponent's pieces by strategically placing their pieces onto the game surface. Once opponent's pieces are trapped between player's colors the opponent's pieces are turned to the opponents color. Player with the most of their color at the end of play wins the game. Includes the game surface, 64 playing pieces and instructions.

 

2 Players, ages 6 and up.

NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

Use simple logical reasoning to develop conclusions, recognizing that patterns and relationships present in the environment assist them in reaching these conclusions.

1

Scientific Inquiry

Question the explanations they hear from others and read about, seeking clarification and comparing them with their own observations and understandings.

Adjust their explanations and understandings of objects and events based on their findings and new ideas.

2

 

Demonstrate ability to evaluate information critically

3

Mathematical Reasoning

Use patterns and relationships to analyze mathematical situations

Justify their answers and solution processes

Use logical reasoning to reach simple conclusions

3

Numbers/Numeration

Use logical reasoning to reach simple conclusions

3

Modeling/Multiple Representation

Use concrete materials to model spatial relationships

3

Uncertainty

Make estimates to compare to actual results of computations

3

Uncertainty

Determine the reasonableness of results

3

Patterns and Functions

Interpret graphs

3

Patterns and Functions

Explore and develop relationships among two-and three-dimensional geometric shapes

7

Strategies

Realize ideas-Constructing components or models, arriving at a solution, and evaluating the result

Back to Top
Rook

Rook

Deluxe Rook Card Game by Winning Moves

 

    A favorite since 1906. A deluxe version of the classic game of Rook. The unique deck of Rook cards provides hours of trumping, bidding and trick-taking fun for players and partners. Plus, the powerful Rook Bird Card- an element of surprise found in no other card game. Deluxe Rook comes with an 80 page Rook book featuring over 20 game play variations.

 

                           Ages 7 and up. 1-6 Players.

NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

Use special mathematical notation and symbolism to communicate in mathematics and to compare and describe quantities, express relationships, and relate mathematics to their immediate environments.

Use simple logical reasoning to develop conclusions, recognizing that patterns and relationships present in the environment assist them in reaching these conclusions.

1

Scientific Inquiry

Question the explanations they hear from others and read about, seeking clarification and comparing them with their own observations and understandings.

Adjust their explanations and understandings of objects and events based on their findings and new ideas.

1

Engineering Design

Generate ideas for possible solutions, individually and through group activity; apply age appropriate mathematics and science skills; evaluate the ideas and determine the best solutions; and explain reasons for the choices

2

 

Demonstrate ability to evaluate information critically

3

Mathematical Reasoning

Use patterns and relationships to analyze mathematical situations

Justify their answers and solution processes

Use logical reasoning to reach simple conclusions

3

Number/Numeration

Use logical reasoning to reach simple conclusions

Use whole numbers and fractions to identify locations, quantify groups of objects, and measure distances

Use concrete materials to model spatial relationships

Relate counting to grouping and to place-value

Recognize the order of  whole numbers and commonly used fractions and decimals

3

Operations

Add, subtract, multiply and divide whole numbers

Develop strategies for selecting the appropriate computational and operational methods in problem-solving situations

Know single digit addition, subtraction, multiplication, and division facts

3

Modeling/Multiple Representation

Use concrete materials to model spatial relationships

3

Uncertainty

Make estimates to compare to actual results of computations

3

Uncertainty

Determine the reasonableness of results

3

Patterns and Functions

Recognize, describe, extend, and create a wide variety of patterns

7

Strategies

Realize ideas-Constructing components or models, arriving at a solution, and evaluating the result

Back to Top
SequenceSequence

 

 

 

  Sequence Game by Jax Ltd.

 

    Play a card from your hand, place a chip on a corresponding space on the game board...when you have five in a row, it's a SEQUENCE. Learn to block

     your opponents - remove their chips. Watch out for the Jacks - THEY'RE WILD! With a little strategy and a little luck - you're a winner!

 

                           Ages 7 and up, 2-12 Players.

NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

Use special mathematical notation and symbolism to communicate in mathematics and to compare and describe quantities, express relationships, and relate mathematics to their immediate environments.

Use simple logical reasoning to develop conclusions, recognizing that patterns and relationships present in the environment assist them in reaching these conclusions.

1

Scientific Inquiry

Question the explanations they hear from others and read about, seeking clarification and comparing them with their own observations and understandings.

Adjust their explanations and understandings of objects and events based on their findings and new ideas.

2

 

Demonstrate ability to evaluate information critically

3

Mathematical Reasoning

Use patterns and relationships to analyze mathematical situations

Justify their answers and solution processes

Use logical reasoning to reach simple conclusions

3

Numbers/Numeration

Use logical reasoning to reach simple conclusions

Use whole numbers and fractions to identify locations, quantify groups of objects, and measure distances

Use concrete materials to model spatial relationships

Relate counting to grouping and to place-value

Recognize the order of  whole numbers and commonly used fractions and decimals

3

Modeling/Multiple Representation

Use concrete materials to model spatial relationships

 

3

Measurement

Collect and display data

3

Uncertainty

Make estimates to compare to actual results of computations

Determine probabilities of simple events

Determine the reasonableness of results

3

Patterns and Functions

Interpret graphs

Recognize, describe, extend, and create a wide variety of patterns

3

Patterns and Functions

Explore and develop relationships among two-and three-dimensional geometric shapes

7

Strategies

Realize ideas-Constructing components or models, arriving at a solution, and evaluating the result

Back to Top
Sorry

Sorry game

Sorry Game by Parker Brothers

 

Sorry, the classic slide pursuit board game.

 

   Bump! Slide! Switch! till somebody gets all the way home!

 

         Family fun for 60 years.

 

This classic is filled with Slides, backward and forward moves, and special SORRY! cards that can send you or an opponent right back to START. It's a chase and a race to get HOME!

 

Ages 6-Adult 2-4 players

NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

Use special mathematical notation and symbolism to communicate in mathematics and to compare and describe quantities, express relationships, and relate mathematics to their immediate environments.

Use simple logical reasoning to develop conclusions, recognizing that patterns and relationships present in the environment assist them in reaching these conclusions.

1

Scientific Inquiry

Question the explanations they hear from others and read about, seeking clarification and comparing them with their own observations and understandings.

Adjust their explanations and understandings of objects and events based on their findings and new ideas.

2

 

Demonstrate ability to evaluate information critically

3

Mathematical Reasoning

Use patterns and relationships to analyze mathematical situations

Justify their answers and solution processes

Use logical reasoning to reach simple conclusions

 

3

Numbers/Numeration

Use logical reasoning to reach simple conclusions

Use whole numbers and fractions to identify locations, quantify groups of objects, and measure distances

Use concrete materials to model spatial relationships

Relate counting to grouping and to place-value

Recognize the order of  whole numbers and commonly used fractions and decimals

 

3

Operations

Add, subtract, multiply and divide whole numbers

Develop strategies for selecting the appropriate computational and operational methods in problem-solving situations

Know single digit addition, subtraction, multiplication, and division facts

Understand commutative and associative properties

3

Modeling/Multiple Representation

Use concrete materials to model spatial relationships

3

Uncertainty

Make estimates to compare to actual results of computations

3

Uncertainty

Determine the reasonableness of results

3

Patterns and Functions

Recognize, describe, extend, and create a wide variety of patterns

3

Patterns and Functions

Explore and develop relationships among two-and three-dimensional geometric shapes

7

Strategies

Realize ideas-Constructing components or models, arriving at a solution, and evaluating the result

Back to Top
Yahtzee

Yahtzee game

Yahtzee Game by Milton Bradley

 

Yahtzee, the family favorite board game for over 40 years.

 

Throw the dice to build straights, full houses of five of a kind...a YAHTZEE

 

They can't-stop-playing game for any occasion! Build different combinations of the five dice for the most points. Get five of a kind for a YAHTZEE! The unique combination of luck and strategy makes every game an exciting challenge.

 

    Ages 8 and up 1 or more players

NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

Use special mathematical notation and symbolism to communicate in mathematics and to compare and describe quantities, express relationships, and relate mathematics to their immediate environments.

Use simple logical reasoning to develop conclusions, recognizing that patterns and relationships present in the environment assist them in reaching these conclusions.

1

Scientific Inquiry

Question the explanations they hear from others and read about, seeking clarification and comparing them with their own observations and understandings.

Adjust their explanations and understandings of objects and events based on their findings and new ideas.

2

 

Demonstrate ability to evaluate information critically

3

Mathematical Reasoning

Use patterns and relationships to analyze mathematical situations

Justify their answers and solution processes

Use logical reasoning to reach simple conclusions

3

Numbers/Numeration

Use logical reasoning to reach simple conclusions

Use whole numbers and fractions to identify locations, quantify groups of objects, and measure distances

Use concrete materials to model spatial relationships

Relate counting to grouping and to place-value

Recognize the order of  whole numbers and commonly used fractions and decimals

3

Operations

Add, subtract, multiply and divide whole numbers

Develop strategies for selecting the appropriate computational and operational methods in problem-solving situations

Know single digit addition, subtraction, multiplication, and division facts

Understand commutative and associative properties

3

Modeling/Multiple Representation

Use concrete materials to model spatial relationships

Construct tables, charts and graphs to display and analyze real-world data

3

Measurement

Collect and display data

Use statistical methods such as graphs, tables and charts to interpret data

3

Uncertainty

Make estimates to compare to actual results of computations

Develop a wide variety of estimation skills and strategies

Determine the reasonableness of results

Determine probabilities of simple events

3

Patterns and Functions

Interpret graphs

Recognize, describe, extend, and create a wide variety of patterns

3

Patterns and Functions

Explore and develop relationships among two-and three-dimensional geometric shapes

7

Strategies

Realize ideas-Constructing components or models, arriving at a solution, and evaluating the result

   

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Phase 10

Phae 10 Game

 

    Phase 10 Card Game by Fundex

 

 America's newest card game craze...a family game  that combines rummy with challenging and exciting

     twists. The object of play is to complete each of the ten specific phases. Those who complete the phase advance to the next phase, but those who do not  must try again.

 

                                              Ages 8 and up. 2 to 6 Players.

NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

 

1

Scientific Inquiry

 

 

 

1

Engineering Design

 

 

 

2

 

 

 

 

3

Mathematical Reasoning

 

 

 

 

3

Number and Numeration

 

3

Operations

 

 

 

3

Modeling/Multiple Representation

 

 

 

3

Uncertainty

 

3

Patterns and Functions

 

 

 

6

Systems

 

 

 

6

Models

 

 

 

7

Connections

 

 

 

7

Strategies

 

 

 

 

   

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Don’t You Forget it

 

NYS MST Standard

Standard Number

Subject

1

Mathematical Analysis

 

1

Scientific Inquiry

 

 

 

1

Engineering Design

 

 

 

2

 

 

 

 

3

Mathematical Reasoning

 

 

 

 

3

Number and Numeration

 

 

 

3